The stories and cut scenes that drive the game forward and link the various Acts are superbly done and contribute in some way to dispelling the "nothing but a clickfest" label that the Diablo games have been cast as. Make an engine that can generate nearly infinite numbers of uniquely different magical items and people will play until the end of time trying to obtain a sword or a suit of armour that's just that little bit better than what you already have. The concept behind making Diablo II so popular is ridiculously simple. At least I think that's how long I spent playing Diablo II in every spare moment I could find, I'm not sure, I kinda lost track of time for a bit. It is your urge to own this game and buy with whatever change you have left in your pocket. They just used simple graphics so they can concentrate on making the best gameplay. Showcases are showcases, and games are games. No one cares about graphics, games are supposed to be gameplay not showcase. The storyline as far as I can say is just so good that this game is considered the Lord of the Rings of PC Games. The gameplay is so amazing that you would not get away from this game. The gameplay is addictive, you can keep playing non-stop. It is just like having Super Mario Bros 3 extended to world 10 from world 8. ![]() Instead of having 4 acts you now will have 5 acts. It comes with new characters such as the Assassin and the Druid. It would be way too time consuming to download. They release it in boxes and ship it to stores for people to buy and upgrade thier current product. Even if it doesn't get good reviews an expansion set is really a BIG GIANT PATCH.
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